Antidote
Antidote demystifies complex systems for humans on a changing planet. It is a hybrid design studio where we model complexity by leveraging experience, service, and game design to amplify the missions of our development sector clients .
We use play, design and technology to support organizations changing the world. Our goal is to use our co-design framework (based on this game design methodology) to build bridges between people.
Co-founded by Ben Norskov and me in 2012.
Algorithmic Logo
Jan 2020 we updated our digital presence to reflect the dynamism of our approach over the last decade. Using the ever changing terrain of environmental issues and their intersection with human impact, we created an algorithmically generated logo and a bright new site.
Here’s a post about our design process.
Work
Our work ranges from research driven games, intensive workshops, and bespoke experiences to help people understand each other.
Game Based Workshop
We design games for organizations struggling to communicate complex systemic topics either internally or to their community stakeholders. Our work ranges from workshops, to games, to impact focussed design consulting for a range of clients.
Antidote Labs
In response to the Covid-19 pandemic we started a series of collaborations and mini projects to process this strange time, and imagine better futures together.
Co-Design Approach
At Antidote, we believe in listening first. Building on Human Centered Design principles, we developed Player Centered Design, a flexible approach to problem solving built on including diverse stakeholders in the ideation process. We begin with rigorous field work to understand the situation, and then build on our research by working with different stakeholders, and content experts like scientists and local activists.
Impact
Users have engaged with our projects and workshops globally, and our list of clients is a diverse mix of mission driven NGOs and community organizations trying to create a better world.
Players Learning Through Play with Antidote
Our games have travelled globally, and a variety of players, ranging from climate scientists, students, to drivers of emergency aid vehicles have benefited from our immersive approach to system design and creating conversations using play.